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Feuermesser Kommando Die Feuermesser sine eine in Westtor im Exil lebende Assassinengilde, die sich geschworen hat die Monarchie Cormyrs auszulöschen, um nach Cormyr zurückzukehren.. Ihr Anführer der ?Großvater der Assassinen? bildet im geheimen Versteck unter dem Schloß der Cormaerils in Westtor etliche neue Assassinen aus, um sie nach Cormyr auf Mordmissionen zu schicken. Die Feuermesser arbeiten gewöhnlich alleine. Nur bei gefährlichen Gegnern wie einem Kriegsmagier von Cormyr, schließen sie sich zu einem Kommando zusammen. Die Kommandos bestehen sowohl aus normalen Assassinen, als auch aus einigen Spezialisten die zur Elite der Feuermesser gehören. Ein normales Kommando umfaßt sechs Personen, drei normale Feuermesser Assassinen und drei Spezialisten (Meister-Assassine, Nahkämpfer, Scharfschütze). Assassinen Kommando (EL:13) Typical Fire Knife, male or female human, 4th level Rogue/1st level Fighter/2nd Level Assassin (3) Str:12(+1), Dex:16(+3), Con:10, Int:14(+2), Wis:8(-1), Cha:13(+1) Size:M, Type:Human, AL:NE, HD:6W6+1W10, HP:36, Init:+9, Spd:30, AC:18/19, Att:Longsword+8, Crossbow+10+Poison, Dmg:, Face/Reach:5/5, RW:F+3, R+10, W+0, SR:nil, Special Qualities: Evasion, Uncanny Dodge(Dex to AC), +1 vs Poison, Poison use Special Attacks: Sneak Attack 3W6, (must Study Victim for 3 Rounds, can paralyze or Kill with Sneak Attack F:14, paralyze lasts for 1W6+2 Rounds) Spell-like Abilities:nil Skills: Balance+7; Bluff+10, Climb+8, Diplomacy+1, Disguise+10, Hide+12, innuendo+10, Intimidate+10, Listen+6, MS+12, PP+9, Spot+6, Tumble+8 Feats:Dodge, Mobility, Improved initiative, Thug (FRCS), Weapon Focus ?Longsword? Equipment: Masterwork Longsword, Masterwork light Crossbow, 20 Masterwork Bolts Coated in Giant Wasp poison, Masterwork Chain Shirt, Masterwork Buckler, Potion of Hiding, Potion of Sneaking, Thunderstone, Tanglefoot Bag, Alchemist?s Fire, Acid Spells:1 (DC:12+Spell Level, AF:25%) 1. Grad Spider Climb Challenge Rating:7 Fire Sniper, male or female human, 4th Level Fighter/2nd Level Rogue/3rd Level Order of the Bow Initiate (S&F S.32-33) Str:14(+2), Dex:18(+4), Con:14(+2), Int:12(+1), Wis:11, Cha:13(+1) Size:M, Type:Human, AL:NE, HD:7W10+2W6+18, HP:65, Init:+6, Spd:30, AC:18, Att:Longbow+15/+10 or +16/+11 in 30ft., Shortsword+11/+6, Dagger+10/+5, Dmg:1W8+2/+5 in 30ft(Crit.*3, R:165), 1W6+2 (Crit.19-20), 1W4+2(Crit.19-20) Face/Reach:5/5, RW:F+7, R+11, W+4, SR:nil, Special Qualities: Evasion Special Attacks:Ranged Sneak Attack+3W6 (S&F S.32-33), Close Combat Shot (S&F S.33) Spell-like Abilities: nil Skills: Climb+10, Handle Animal+2, Hide+10, Intimidate+3, Jump+10, MS+10, Ride+10, Spot+8, Swim+5, Tumble+10 Feats: Point Blank Shot, Precise Shot, Rapid Shot, Weapon Focus ?Longbow?, Weapon Specialization ?Longbow?, Thug (FRCS), Far Shot, Equipment: Masterwork Mighty Composite Longbow+2, 20 Masterwork Arrows (Coated in Giant Wasp Poison F:18 1W6/1W6 Dex), 2 Arrows of Teleportation Failure, Masterwork Short Sword, Fire Knife (Silver Dagger), Masterwork Chain Shirt, Potion of Hiding, Potion of Sneaking, Potion of Invisibility, Thunderstone, Tanglefoot Bag, Alchemist?s Fire, Acid Challenge Rating:9 Fire Assassin, male or female human, 5th Level Rogue/4th Level Assassin Str:14(+2), Dex:18(+4), Con:13(+1), Int:14(+2), Wis:12(+1), Cha:14(+2) Size:M, Type:Human, AL:NE, HD:9W6+9, HP:50, Init:+10, Spd:30, AC:19, Att:Rapier+11/+6, Shortbow+12/+7 or 13/+8 in 30ft., Crossbow+12 or +13 in 30ft., Dmg:1W6+2(Crit.18-20), 1W6+2+Poison(Crit.*3 R:70ft.), 1W4+Poison(Crit.19-20, R:30ft.) Face/Reach:5/5, RW:F+3, R+12, W+3, SR:nil, Special Qualities: Evasion, Uncanny Dodge (Dex bonus, no flanking), Poison Use, +2 vs. Poison Special Attacks: Sneak Attack+5W6, Death Attack (must Study Victim for 3 Rounds, can paralyze or Kill with Sneak Attack F:16, paralyze lasts for 1W6+4 Rounds) Spell-like Abilities: nil Skills: Balance+10, Bluff+10, Climb+10, DD+5, Disguise+5, EA+8, Hide+15, Innuedo+5, Intimidate+5, Jump+5, MS+15, OL+10, PP+5, Search+5, Spot+5, Tumble+10 Feats: Improved Initiative, Weapon Finesse ?Rapier?, Thug, Point Blank Shot, Precise Shot, Equipment: Masterwork Rapier, Mighty Composite Shortbow, 20 Masterwork Arrows coated in Giant Wasp Poison(F:18, 1W6/1W6 Dex), Masterwork Handcrossbow, 5 Masterwork Bolts coated in Deathblade(F:20, 1W6/2W6 Con), Fire Knife (Silver Dagger), Masterwork Chain Shirt, Masterwork Buckler, Potion of Blur, Potion of Invisibility, 2*Thunderstone, 2*Tanglefoot Bag, 2*Alchemist?s Fire, 2*Acid Spells:2/2 (DC:12+Spell Level, AF:25%) 1. Grad Spider Climb, Obscuring Mist 2. Grad Alter Self, Darkness Challenge Rating:9 Fire Sword, male or female Human, 4th Level Fighter/3rd Level Rogue/2nd Level Ninja of the Crescent Moon (S&F S.30-32) Str:15(+2), Dex:17(+3), Con:14(+2), Int:13(+1), Wis:12(+1), Cha:12(+1) Size:M, Type:Human, AL:NE, HD:4W10+3W6+2W8+18, HP:73, Init:+5, Spd:30, AC:18, Att:Short Sword+11/+6 or 2 Short Swords+9/+9/+4, Dagger+9/+4, Shortbow+12/+7, Dmg:1W6+4(Crit.19-20) or 1W6+4/+3(Crit.19-20), 1W4+2(Crit.19-20), 1W6+2+Poison(Crit.*3) Face/Reach:5/5, RW:F+7, R+10, W+3, SR:nil, Special Qualities: Improved Evasion, Uncanny Dodge (Dex to AC) Special Attacks:Sneak Attack+3W6, Kuji-Kiri 1/Day (S&F S.31) Spell-like Abilities: nil Skills: Bluff+5, Climb+10, Hide+12, Intimidate+3, Jump+10, Listen+5, MS+12, Search+4, Spot+5, Swim+5, Tumble+12 Feats: Ambidexterity, Two Weapon Fighting, Weapon Focus ?Short Sword?, Quick Draw, Improved Unarmed Strike, Deflect Arrows, Weapon Specialization ?Short Sword?, Thug(FRCS), Equipment: 2 Masterwork Shortswords, Fire Knife(Silver Dagger), Masterwork Mighty Composite Short Bow+2, 20 Masterwork Arrows (all coated in Giant Wasp Poison, F:18 or 1W6/1W6 Dex), Masterwork Chain Shirt, Masterwork Buckler, Potion of Haste, Potion of Invisibility, Potion of Bull?s Strenght, 2*Thunderstone, 2*Tanglefoot Bag, 2*Alchemist?s Fire, 2*Acid Challenge Rating:9 Neue Gegenstände Fire Knife Dieser Nichtmagische Dolch ist ein Zeichen für einen höheren Rang bei den Feuermessern. Der Dolch dient nur Symbolischen Zwecken und alle Spezialisten besitzen einen. Ein ?Fire Knife? gleicht dem Symbol der Feuermesser und ist mit Gold verziert um Flammen zu simulieren. Sein Wert entstpricht dem eines ?Silver Daggers?. Arrow of Teleportation Failure Dieser Pfeil+2 wirkt wenn er trifft automatisch einen ?Dimensional Anchor? auf das Opfer. Die Fire Sniper benutzen diese Pfeile um Kriegsmagier an der Flucht mittels Teleportation zu hindern. Der Dimensional Anchor wirkt 7 Minuten. Caster Level:7th, Prerequisites: Craft Magic Arms and Armor, Dimensional Anchor, Cost to Create: 294 GM, 24 Xp (für einen Pfeil) © David Zechmeister ![]() |
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![]() Impressum | Disclaimer | Technisches | Wie wir werten | Nutzung der Foren © 2001 by Daniel Heymann, Layout und Design by Andreas Prudzilko Letzte Änderung: 1.1.2002 |